What would happen if you mixed one part The Rocketeer, one part Battlestar Galactica and set it in the Bermuda Triangle? You'd probably wind up with Dark Void, or at least the beginning segments of the game that we've been able to see thus far. I was able to play a few levels at a Capcom event yesterday and also bring a build to the office, giving me a look at a few levels from various bits of the game as well as the opening sequences. The game starts off with you playing as soldier, testing out a new Tesla-designed rocket pack. Of course, no game would be complete without a sneak attack by the enemy, so a group of UFOs show up to give you an introduction to the game's flight mechanics. After dispatching a group of them, the character you start with looks to be killed and you then take control of the game's protagonist, Will, about a week later.
For performance, I've been playing on a machine with a Core 2 Quad 2.4 GHz CPU, a GeForce 8800 GTX 768 MB video card, and 2 GB of RAM. It's not the highest-end rig, but it so far been capable of running the game, with occasional chop, at 1920 x 1200 with everything set to High. The game's lush forested areas and nicely detailed dungeons and mountain towns look great and cater more to fantasy fans who prefer realism in their environments as opposed to magical stones floating on pillows of blue energy with lasers crisscrossing every which way. It's mostly browns and greens and greys, making for a world that feels dirty and authentic. As for how large the world is, how much there is to do, and how many choices there are to make, I'll have to wait and see. After playing the beginning, though, it seems as though Piranha Bytes' latest has the foundations of what could be a great role-playing experience, particularly for fans of its Gothic games. I'll keep playing for now, and a review will be up as soon as possible. Also, just in case it wasn't clear, this is the PC version of the game I'm playing. The Xbox 360 version isn't due to come out until next year in North America
Date:US: October 2, 2009 Europe: October 2, 2009